1. "Hello, Android"
From the book you can get information about the basics of the Android platform from the elementary application "Hello World!" up to 2D and 3D graphics. In the end, the author will share useful information about SQLite and instructions for publishing content on Google Play.
2. "Learning Java"
A textbook for "dummies" about the basic subtleties of Java, which will be useful to competently develop games. Training takes place on the example of creating games for Android. In addition, pixel graphics, SFX and GFX, animation and more are discussed in detail.